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Boardwalk Threads - Skye

DonWoka's awesome character design motivated me to do my first character with a full face and body rig. The rig was generated with Rigify in Blender and I modded the results with some extra IK chains for the hat and hair.

Modeled in Blender, detailed in Zbrush, normal, AO, and meshID maps baked in Toolbag, textured in Painter. Man, Painter turning out to be a smooth ride these days- I love it.

Give Don some love https://www.artstation.com/donwoka

highpoly sculpt, unposed

highpoly sculpt, unposed

process for the tattoo design. Started with a color adjusted photobash and painted over it using colors from the concept sheet.

process for the tattoo design. Started with a color adjusted photobash and painted over it using colors from the concept sheet.