I was very fortunate to join the Overwatch 2 team last April, where the first map I contributed to creatively was season three’s Antarctic Peninsula. I was responsible for taking our existing rock and ice pieces and fleshing them out into a more robust kit that could be used to build massive ice caves. I also made the larger bespoke rock cliffs and ice structures.
Many environment artists touched this map, including but not limited to Molly Warner, Justin McMillan, Peter Tran, Tim Wasson, Phil Wang, and our partners at Airborn. Unending thanks to Lucas Annunziata and Helder Pinto for their feedback and guidance.